134 research outputs found

    Talking About Task Progress: Towards Integrating Task Planning and Dialog for Assistive Robotic Services

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    The use of service robots to assist ageing people in their own homes has the potential to allow people to maintain their independence, increasing their health and quality of life. In many assistive applications, robots perform tasks on people’s behalf that they are unable or unwilling to monitor directly. It is important that users be given useful and appropriate information about task progress. People being assisted in homes and other realworld environments are likely be engaged in other activities while they wait for a service, so information should also be presented in an appropriate, nonintrusive manner. This paper presents a human-robot interaction experiment investigatingwhat type of feedback people prefer in verbal updates by a service robot about distributed assistive services. People found feedback about time until task completion more useful than feedback about events in task progress or no feedback. We also discuss future research directions that involve giving non-expert users more input into the task planning process when delays or failures occur that necessitate replanning or modifying goals

    The interaction between voice and appearance in the embodiment of a robot tutor

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    Robot embodiment is, by its very nature, holistic and understanding how various aspects contribute to the user perception of the robot is non-trivial. A study is presented here that investigates whether there is an interaction effect between voice and other aspects of embodiment, such as movement and appearance, in a pedagogical setting. An on-line study was distributed to children aged 11–17 that uses a modified Godspeed questionnaire. We show an interaction effect between the robot embodiment and voice in terms of perceived lifelikeness of the robot. Politeness is a key strategy used in learning and teaching, and here an effect is also observed for perceived politeness. Interestingly, participants’ overall preference was for embodiment combinations that are deemed polite and more like a teacher, but are not necessarily the most lifelike. From these findings, we are able to inform the design of robotic tutors going forward

    Interaction and Experience in Enactive Intelligence and Humanoid Robotics

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    We overview how sensorimotor experience can be operationalized for interaction scenarios in which humanoid robots acquire skills and linguistic behaviours via enacting a “form-of-life”’ in interaction games (following Wittgenstein) with humans. The enactive paradigm is introduced which provides a powerful framework for the construction of complex adaptive systems, based on interaction, habit, and experience. Enactive cognitive architectures (following insights of Varela, Thompson and Rosch) that we have developed support social learning and robot ontogeny by harnessing information-theoretic methods and raw uninterpreted sensorimotor experience to scaffold the acquisition of behaviours. The success criterion here is validation by the robot engaging in ongoing human-robot interaction with naive participants who, over the course of iterated interactions, shape the robot’s behavioural and linguistic development. Engagement in such interaction exhibiting aspects of purposeful, habitual recurring structure evidences the developed capability of the humanoid to enact language and interaction games as a successful participant

    Experimental evaluation of a multi-modal user interface for a robotic service

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    This paper reports the experimental evaluation of a Multi- Modal User Interface (MMUI) designed to enhance the user experience in terms of service usability and to increase acceptability of assistive robot systems by elderly users. The MMUI system offers users two main modalities to send commands: they are a GUI, usually running on the tablet attached to the robot, and a SUI, with a wearable microphone on the user. The study involved fifteen participants, aged between 70 and 89 years old, who were invited to interact with a robotic platform customized for providing every-day care and services to the elderly. The experimental task for the participants was to order a meal from three different menus using any interaction modality they liked. Quantitative and qualitative data analyses demonstrate a positive evaluation by users and show that the multi-modal means of interaction can help to make elderly-robot interaction more flexible and natural
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